.unitypackage → textured GLB · runs in your browser, files never leave your device

Extract, preview and export your .unitypackage online

A private 3D unitypackage viewer and extractor that runs in your browser. Your files never leave your device, and you don't need Unity installed.

Drop your .unitypackage here

or

Select a model or scene on the left — preview and GLB buttons appear above

Log


        

No Unity install

Open any .unitypackage without downloading the 5+ GB Unity editor. Just drop the file in your browser.

Textures already wired

Hours spent relinking textures in Blender's shader editor — that's what most extractor tools leave you with. Here, Unity's GUID links are resolved before export, so you get a ready GLB with materials already bound.

100% private

Worried about uploading paid Asset Store content to someone else's server? Your package is processed locally in your browser — its files never leave your device. See our privacy notice for the small, content-free error summaries used to improve reliability.

Portable GLB output

The exported GLB is designed for Blender, Godot and three.js workflows.

Extract a Unitypackage online

A .unitypackage is an archive of models, textures, Unity materials, prefabs, scenes and metadata. This tool opens the archive locally in your browser, restores original Unity paths and follows supported GUID references without uploading the package.

Download the raw files when you need the package contents as Unity stored them. When you need a portable 3D result, export the selected model, reconstructed prefab or scene as GLB with supported materials and textures already connected.

How it works

  1. 1

    Drop the package

    Drag your .unitypackage in, or pick a file. The package and its files are not uploaded.

  2. 2

    Preview in 3D

    Browse the models and scenes and inspect them in the built-in viewer.

  3. 3

    Download

    Export a single textured GLB, or grab every model as a ZIP.

Frequently asked questions

Is it free?
Yes, completely free, with no account or package upload required. Processing runs in your browser; browser memory and archive safety limits still apply.
Are my files uploaded anywhere?
No. The tool is 100% client-side — your .unitypackage is read and converted locally in your browser and never leaves your device.
What model formats are supported?
FBX (binary and ASCII, version 7.0 and newer) is supported. OBJ is not converted.
What texture formats are supported?
PNG, JPG, TGA, WebP, BMP, GIF, PSD, TIF/TIFF, DDS, HDR and EXR are supported for common variants. Preview them in the file tree or download the pack as a PNG/JPG ZIP.
Does it keep animations and skeletons?
Characters are shown and exported in their saved pose. Animation preview and animation transfer to GLB are not available. Assembled multi-variant characters keep a compact editable rig containing only the selected character's bones; its authored hair, clothing and other prefab parts stay attached. Original FBX and animation FBX files remain available from the file tree and as ZIP downloads.
Why not just unpack the FBX and texture files?
Unity connects models, materials and textures through internal GUID references. This tool follows those links and builds a ready GLB so supported textures arrive on the correct material slots.