Effective July 26, 2026.
What the service does
Extract .unitypackage runs in the browser. It can inspect supported content in a
.unitypackage and create local preview or export files. The selected package is processed on
your device, not uploaded to an extraction server.
Your rights to the source content
You are responsible for ensuring that you have the right to open, inspect, convert, export and use the source package and every file in it. Conversion does not transfer ownership or change a package, publisher or third-party license. Do not use the service to distribute content you do not have the right to share.
Compatibility and exports
The service reconstructs supported models, materials, textures, prefabs and scenes on a best-effort basis. Unity-specific scripts, shaders, post-processing, baked effects and some animation workflows may not have an equivalent in GLB. Review the preview and exported file before relying on it in a project.
Acceptable use
Do not use the service to break the law, bypass technical protection, infringe intellectual-property rights, interfere with the website, or attempt to access another person's files or account. The service is intended for files that you choose locally in your own browser.
Service availability
The service is provided as available. Browser capabilities, package structure and available device memory affect results. We may change, maintain or discontinue parts of the website when necessary for security, reliability or improvement.
Feedback and support
Feedback is welcome at alexandr@extractunitypackage.com or @blablakapr on Telegram. Do not send licensed package files unless you have permission to share them. A diagnostic report is normally sufficient for a bug report.
Changes to these terms
If these terms change, the revised date at the top of this page will change as well. Continuing to use the service after a revision means you accept the updated terms.