Open the viewer

Unitypackage viewer online

Browse a Unity package and preview its supported 3D models, prefabs and scenes without installing Unity or uploading the file.

Open a .unitypackage Check supported formats

Published July 22, 2026 · The viewer runs locally in a modern browser.

A .unitypackage is not a single 3D model. It can contain FBX files, materials, textures, prefabs and complete Unity scenes connected by internal GUID references. The viewer reads those links, organizes the assets into folders and reconstructs supported content for inspection.

What you can preview

How to use the unitypackage viewer

  1. Open the browser tool and drop a .unitypackage onto the upload area.
  2. Wait while the package is unpacked locally and its Unity references are resolved.
  3. Choose a scene, prefab or model from the left side to open it in the 3D preview.
  4. Rotate and zoom the preview, switch supported LOD levels, or adjust preview brightness.
  5. If you need the asset outside the viewer, export the current result as textured GLB or download the relevant source files.

Private by design

The package is processed in your browser. It is not uploaded to our server or sent to an external conversion service. This matters when you are inspecting licensed Asset Store content that should not be copied to a third-party server.

Viewer limits

This is a compatibility viewer, not a replacement for the Unity Editor. Unity scripts, gameplay logic, post-processing, custom shaders and every proprietary renderer feature cannot be reproduced in a portable web preview. Materials are converted to standard PBR where possible, and unsupported content is reported honestly in the interface.

Animation preview is not available because clips from multi-rig FBX files can bind to the wrong bones outside Unity. Supported characters remain available in their saved pose with compact editable rigs, while original animation FBX files can be downloaded separately.

Viewer, extractor and GLB exporter

The viewer helps you understand what is inside the package before downloading anything. The extractor preserves source files and Unity folders. The GLB exporter creates portable 3D files with supported materials and textures already bound. You can use only the part of the workflow you need.

Common questions

Can I view a unitypackage without Unity?
Yes. Drop the file into the browser tool to inspect supported package contents without installing the Unity Editor.
Does the viewer upload my package?
No. Package reading, preview and export run locally in your browser.
Can I preview a complete Unity scene?
Supported scene geometry, prefab placement, LODs and compatible lights are reconstructed. Unity-only scripts, custom shaders and post-processing are not reproduced.
Can I export what I see?
Yes. Supported models, prefabs and scenes can be exported as textured GLB, and source files remain available where appropriate.