VRM viewer · runs in your browser, files never leave your device
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VRM Viewer

Open a .vrm avatar and look at it in 3D — with its spring bones swinging and its expressions on sliders. See who made it and what its license allows, for VRM 0.x and VRM 1.0, and save it as a plain GLB.

Drop a .vrm file here

The file is opened in this tab. Nothing is uploaded.

Open a .vrm file to see the avatar

Published November 2, 2026 · Unity Asset Exporter.

A VRM file is a 3D avatar for VTubing, social VR and games — a binary glTF with extra data for the skeleton, facial expressions, hair and cloth physics and the author's license. This viewer reads all of it in your browser.

What you can check

VRM 0.x and VRM 1.0

Both versions open. VRM 0.x avatars face the other way and store their license as named fields such as allowed user and commercial usage; VRM 1.0 uses the newer permission list. The viewer turns 0.x avatars around and shows each version's fields in plain words.

VRM to GLB

Download as GLB writes the same file without the VRM extensions. Geometry, skin, morph targets, materials and textures stay byte for byte; only the VRM-specific data — humanoid mapping, spring bones, expressions, MToon settings — is removed, so tools that expect a plain glTF accept it.

Limits

FAQ

Is my avatar uploaded?
No. The file is read and rendered by JavaScript in this browser tab; nothing is sent to a server.
Can I open a VRoid Studio export?
Yes. VRoid Studio exports VRM 0.x or 1.0, and both open here, including their spring bones and expressions.
The license says "Only the author". What does that mean?
The author allows only themselves to use the avatar as a character. Read the license link in the table: the VRM fields summarise the author's terms, they don't replace them.
Can I turn a VRChat avatar or an MMD model into VRM?
Yes: use .unitypackage to VRM for avatars sold as Unity packages, PMX to VRM for MikuMikuDance models, and FBX to VRM or GLB to VRM for rigged FBX, GLB and glTF characters.